Everything Immersive This Week (09/14/2019)

Bump, bump, bump all night long…

Published in
9 min readSep 14, 2019

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It’s that time again: and we’ve got new features for you along with our regular round-up.

Below you’ll find our latest Inside Immersive video, taking us behind the scenes on LA’s Haus of Creep, which opened this weekend.

I also found myself updating our Glossary, which hadn’t gotten any editorial attention since last August, with some new and refreshed terms. I’m going to start adding a “term of the week” at the end of this note each week.

In LA we spun up our annual Spooky Season Spectacular. The newsletter went out, and the post is live, ready to be updated as we uncover even more creepy goodness for Halloween Time.

And now... here’s your first term of the week, and it’s a classic with a freshly condensed def:

Immersive Theatre — a play that you play.

Check out more in The No Proscenium Glossary.

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No Proscenium is made possible by our generous Patreon supporters.

[$1/month makes all the difference in the world. Especially to my landlord, who loves SUVs and out-of-country vacations.]

INSIDE IMMERSIVE: HAUS OF CREEP

Enter the Haus of Creep as director Justin Fix (‘Creep LA,’ ‘The Willows’) brings us inside the creative process of the latest edition of JFI Production’s annual event.

This year 7,000 guests will come face to face with the bizzaro characters in a dark parody of the pop-up museum phenomenon.

ON THE PODCAST THIS WEEK

Choreographer Koryn Ann Wicks stops by the studio to talk about her work exploring immersive in dance. Her I Love You So Much, SQUEEZE ME TO DEATH is getting a remount at the Bootleg Theater this October in LA, and her and her team recently took home the grand prize of the LA Immersive Invitational for their work CASTING.

We dive in on the language of dance and immersive in this one.

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Submit your show to us here or at pitches@noproscenium.com.

COMMUNITY

NYC: Join Everything Immersive in New York City for a meetup on October 9. RSVP on Facebook.

LONDON: The Gunpowder Plot presents SANDBOX | Immersive Worlds and Playable Spaces on 28 & 29 September. Tickets on sale now for a weekend of panels and discussions on creating immersive worlds.

APPEARANCES

Find members of the NoPro team and Everything Immersive family in your neck of the woods

September: Ricky Brigante & Noah Nelson — VIFF Immersed

October: Kathryn Yu — Indiecade 2019

STORIES & MORE

From NoPro:

From Kathryn Yu, NoPro:

I’ve been digging the book Situational Game Design by Brian Uptown a lot lately; it’s an experience-centric methodology to analyze game design.

The book defines the act of “play” as something which is by necessity considered “embodied,” something is created in moments of “aimlessness” and “stillness” and not just interactivity, and as something that cannot exist without the player because play only truly exists within a player’s mind.

Upton also makes a really useful distinction when discussing “Game As Designed” as separate from “Game as Understood” versus “Game as Experienced.” I have a feeling I’ll be using a lot of his frameworks in the near future.

From David & Lisa Spira of Room Escape Artist:

Best practices for walkie-talkies as escape room hint systems:

From Kellian Adams Pletcher, Green Door Labs:

It’s 1942 and Club Drosselmeyer is back! Come visit our booth at the Boston Festival of Indie Games to crack some codes, and maybe get some hints on what adventures we’re cooking up this year. Save the date for December 8th, 10th-13th!

Caroline Murphy, head of Incantrix Productions is at it again to produce FIG, Boston’s Festival of Indie Games and the biggest Indie Games Festival in the US. Come by to play board games, video games, tabletop roleplaying games, larps and even a little immersive theater!

From Laura E. Hall of Timberview Productions:

Every Game in This City is a podcast about ten game designers, researchers, and curators who met up in Malaysia to try and play every escape room in Kuala Lumpur. New episodes every other week.

Neurocracy, a writing project by Joannes Truyens (@playthroughline) that depicts a sci-fi world set in the year 2049, using the medium of a web-based encyclopedia that exists within that world

From Kent Bye of the Voices of VR podcast:

I posted 13 interviews on the future of neuroscience & VR totaling nearly 8 hours of Voices of VR podcast content. Experiential design is an interdisciplinary melting pot, and understanding the mechanics of perception will change your design — and being able to standardize experiences in XR is revolutionizing training & neuroscience research. This post gives an overview of this latest series, and has an additional 21 interviews from the archive about a broad range of neuroscience topics.

From Ricky Brigante of Pseudonym Productions:

Our Fringe experience “Question Reality” has already created a buzz in Philadelphia with players returning multiple times to explore the unnerving world of Obscurum again and again. But as our Fringe run ends, the arrival of Dark Passage draws closer, an — an all-new immersive Halloween experience that debuts in Philadelphia on October 4th. In the meantime, players can continue to engage with this wild world online, discovering not everything is ever exactly as it seems. Tickets are on sale now for Dark Passage.

Immersive design and technology are finally beginning to command mainstream conversations as colleges and sports take note of where this medium may go. With language like “audience members encouraged to explore the space and interact directly with actors and their surroundings” and “the technology is undoubtedly impressive, will we ever get to the point where it becomes more popular than being physically present at the game?” — the future of immersive is still uncertain, but is definitely starting to find its footing.

THE DISCOURSE

Discussions and posts from Everything Immersive & Twitter:

NOW FUNDING

I Love You So Much, SQUEEZE ME TO DEATH

LA: Koryn Ann Wicks, the creator of I Love You So Much, SQUEEZE ME TO DEATH, and the Immersive Invitational Grand Prize winning Casting is raising funds for the remount of I Love You So Much, Squeeze Me To Death at the Bootleg Theatre this Fall.

NYC: ’BLACKOUT’ Immersive Halloween Show

Daemonologie: Smoke & Mirrors

Boston: An immersive game theatre experience where you will decide a woman’s fate.

The Ode at Pint’s End

Chicago’s Birch House preps an immersive folk tale

CHICAGO: The Ode at Pint’s End, written by Lauren N. Fields and Janie Killips, is an epic folktale that features traditional Irish music and new music by Janie Killips.

As they celebrate a full year on dry land, three Irish sailors recount the story of a shipwreck that changed their lives and the secrets they found at the bottom of the sea that still haunt them. Their tale unfolds in increasingly magical ways with the help of the mystical Merrows, the sailors’ wives, and the audience. The Ode at Pint’s End explores the journey from ambition to wisdom, the weight of our choices, and how we learn to let go.

PROFESSIONAL OPPORTUNITIES

Jobs, Grants, Gigs, and more

CASTING

NYC: WHITE LIGHTS — AN IMMERSIVE EXPERIENCE OF ETERNITY

Virtual Being Developer Grants

Deadline September 17th

Sundance New Frontier Story Lab Applications

Deadline October 1

Immersive Design Residency

Applications accepted year round. Fall session: November 8–13, 2019

ODYSSEY WORKS WORKSHOPS & INTENSIVES

SF: Empathy and Experience Design Workshop by Odyssey Works. October 20th.

Austin: Odyssey Works Design Intensive. Oct. 12 & 13

NYC: Odyssey Works Design Intensive. Nov. 9 & 10.

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The Guide to Everything Immersive: immersive theatre, virtual reality, escape rooms, LARPs, site-specific dance/art.