‘Lonely Hearts’ in Chicago by Birch House

Everything Immersive This Week (1/19/2019)

No Proscenium
No Proscenium
Published in
5 min readJan 19, 2019

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Here, take this, it’s dangerous to go alone…

Even though it feels like the midst of winter in most parts of North America right now, immersive things are definitely heating up around here, with one of our biggest North American newsletters ever at No Proscenium. Our show wire is bursting with show announcements and we’re so excited to see what else 2019 brings us.

Such as: this week Rolling Stone hit up Meow Wolf; the post-CES round-ups came out; the Royal Shakespeare Company announced a big new project with Punchdrunk and the creators of Fortnite; and the Sundance buzz is already starting to trickle in. Plus, we’ve got reviews and interviews coming in from all over and some great new links and resources from our friends in Immersive-Land! And a special After Dark episode of the podcast with four of our staff from NYC.

Check all this out, and more, below.

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ON THE PODCAST THIS WEEK

Kathryn gathers up part of the New York City team — Leah Ableson, Edward Mylechreest, and Michaela Holland — for one of our patented After Dark episodes. Come along as we meet the team!

Then, in LA, Noah finally gets down to an old fashioned rant about price/value.

Welcome back!

FROM THE WIRE: SHOWS, EVENTS, & EXPERIENCES

STORIES

From NoProscenium.com and our Twitter feed:

From David & Lisa Spira of Room Escape Artist:

“Following the tragedy in Poland earlier this month, we’ll be including a safety evaluation to our reviews, starting in 2019. Here are our standards for escape room safety. We encourage other reviewers to do the same and for players to update us when visiting a game we reviewed previously.”

From Haley E.R. Cooper of Strange Bird Immersive:

“To be truly immersive, puzzles and props need to go beyond ‘on-theme’ and follow a human logic.”

From Laura E. Hall of Timberview Productions:

“There are a LOT of escape rooms in television shows, so I’m watching each one and writing about it from the POV of an escape room game and puzzle designer.”

“ A great Twitter thread of resources for architecture studies that can benefit game designers (and anyone in experience design):”

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In addition to the No Proscenium web site, our podcast, and our newsletters, you can find NoPro on Twitter, Facebook, YouTube, Instagram, in the Facebook community Everything Immersive, and on our Slack forum.

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The Guide to Everything Immersive: immersive theatre, virtual reality, escape rooms, LARPs, site-specific dance/art.